Is Battlefield 1 a good game

Battlefield 1 in the test: Perhaps the best Battlefield of all time


  • Great campaign
  • Groundbreaking multiplayer
  • Great graphics
  • Great atmosphere
  • Dynamic weather


Battlefield 1 is actually the best Battlefield. A great all-round carefree package for shooter friends.

Battlefield 1 takes place in World War I. This is not only a fresh shooter setting, but also quite difficult terrain. Because how are you supposed to develop a shooter that is set at a time when hundreds of thousands of soldiers have died senseless deaths in the muddy trenches? In which there was hardly any forwards or backwards?

Battlefield 1 in the test: the single player

The single player campaign solves this question very cleverly and starts directly with scenes that leave the player thoughtful. We are thrown into the action, hardly have time to orientate ourselves and already we die. The death is confirmed with a short scene in which the soldier's name is mentioned - and the date of his death. It goes on already. Into the skin of the next soldier, who just a few seconds later also blesses the temporal. It's intense. That is new. That leaves its mark.

Of course, Battlefield 1 cannot maintain this intensity over the entire campaign, but the rest of the season is also extremely entertaining. This is mainly due to the fact that the developers divided the campaign into five chapters, which - if at all - are only loosely linked. Each episode lasts between one and two hours. So there are around 10 hours of playing time in it. Neat. And better than any previous Battlefield story.

What bothers you, however, is the AI. We haven't seen such stupid opponents for a long time. We also encountered bugs that caused AI soldiers to freeze. But that has now been patched. Otherwise, the opponents hardly flank, if at all. You are not very clever in situations. Too bad. Mainly because Dice made the areas more open. Several approaches to a mission are conceivable. However, the AI ​​often prevents exciting situations. It's also a shame: we are not allowed to play the Central Powers in any mission. We fight exclusively on the side of the Allies.

Battlefield 1 in the test: the graphics

Graphically, Battlefield 1 has become a real stunner. Whether in the campaign or on the multiplayer battlefields - war zones have never looked more authentic. Mud settles on weapons and can be washed off with water, a dynamic weather system conjures up impressive effects on the screen or TV and the new damage model of the vehicles is convincing across the board.

Interesting: Levolution no longer exists. At the time, Dice understood this to be the prefabricated destruction of maps. In Battlefield 1, on the other hand, the maps - with the exception of some core elements for cover, for example - are broken down dynamically. Otherwise, entire houses collapse, grenades blast craters into the earth and the remains of destroyed Behemoths (more on this in a moment) remain on the map. Wow!

Battlefield 1 in the test: the multiplayer

Ok, one thing has to be anticipated. If you expect an authentic representation of the battles from the First World War in the multiplayer mode, you will be disappointed by Battlefield 1. Because Dice has continued to focus on fast combat. Miserably long fights in the trenches? Nothing. Dice sticks to the recipe for success of the Battlefield series. And that's good.

In Battlefield 1 we have the choice between assault soldier, medic, supplier and scout. Anyone who misses the engineer now doesn't have to worry. His skills were shared between the assault soldier and the supplier. However, one change is particularly interesting: Anyone who starts directly in a plane or vehicle in Battlefield 1 becomes a respective specialist. However, they are in a fix when they leave the vehicle. Then they are completely inferior to all others. So Dice wants to motivate the players to leave the vehicles occupied until they go. True to the motto: The captain stays until the end.

Vehicles can now withstand more damage overall than their predecessors. This also makes sense, because the vehicles - especially tanks - are much less available than in earlier parts. We think that's very good too!

In terms of game modes, we can choose between Conquest, Rush, Domination and Team Deathmatch. The "War Pigeons" mode is new. Here we have to work out a dovecote, look for a quiet spot, write a message and send the carrier pigeon on its way. A nice bonus. A real game changer, however, is the likewise new "Operations" mode. This combines the two modes Rush and Conquest almost perfectly. In this mode, the factions fight in a huge battle across two to three maps. The aim is to conquer sectors, push back the opponents and not use up all respawn tickets. In some modes, the so-called Behemoths are also used: a zeppelin, a battleship and an armored train. These are made available to the prospective losers and change the balance noticeably. They also look impressive - especially if they are destroyed.

Then the large and varied maps also attract attention. On "War in the Ballroom" we fight our way towards a castle - plenty of space for tanks and co. On the map "Forest of the Argonne", however, tanks have no chance. Here direct battles between infantrymen are required. Variety? Guaranteed!

Battlefield 1 in the test: conclusion

With Battlefield 1, Dice not only delivers the best single-player campaign to date (at least if we exclude the spin-off Bad Company 2), but also one of the best multiplayer experiences. Especially the new game modes "Dovecote" and "Operations" are nice to groundbreaking. In addition, there is a graphic that is unparalleled in the shooter genre. What Dice delivers here is really breathtaking.

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